PolyCAMP (Submission for Scientific Game Jam 2025)

PolyCAMP is a game that was made during 2025’s edition of the scientific game jam. The concept comes from a PhD research paper on how polyamorous relationships function, as well as the different kinds of dynamics that pop up.

We came up with a “love island” style game, where NPCs show up to find 1 or more people to interact with. Depending on their details, you decide where to put them for maximum compatibility.

We won the “Tabous à nu” award at the ceremony as well!

Stuff I worked on:

  • Modeling environment
  • Scripting and Game design
  • Prototyping
  • Level design

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